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Happy Zynga Day, San Francisco!

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Zynga Day Proclamation

We are humbled to share a very special honor today. Edwin M. Lee, Mayor of the City and County of San Francisco, has proclaimed April 18, 2014 “Zynga Day”.

This commemorates a few milestones that we’re all very proud of:

  • Zynga’s Commitment to Serve: We’re proud to continue to serve the local San Francisco community. Zynga.org has raised more than $18 million for non-profits worldwide, and our local employees, 1,100 in number, have donated more than 4,000 volunteer hours locally right here in San Francisco. That time has been spent building two playgrounds in the city at the Mission YMCA and Sue Bierman Park. We have built four Imagination playgrounds for SFUSD elementary schools, worked with SFUSD on game design academies at two high schools and sponsored the 2013 GLIDE Toy Drive. Zynga is a key founding partner in Tipping Point’s SF Gives program and has donated $500,000 to go towards improving low-income SF communities and education outcomes for SF residents.
  • FarmVille, Homegrown in San Francisco: FarmVille will celebrate its fifth birthday this year and we’re proud that a new generation of FarmVille on mobile was crafted right here at 8th and Townsend. FarmVille 2: Country Escape, available now on iPhone, iPad and Google Play, was shaped based on player feedback, and we couldn’t be happier of the collaboration.

To celebrate this honor and the launch of our latest game in the FarmVille franchise, we have decorated our South of Market headquarters with all of the charming and familiar faces from the farm, complete with a barn, biplane and windmill — all centerpieces of the coastal town from FarmVille 2: Country Escape.

Thank you to all our employees, our players and to the best city in the world.

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FarmVille 2: Country Escape – Built By You, For You

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Today marks an exciting time for FarmVille players as we are proud to announce the global launch of FarmVille 2: Country Escape, now available on iPhone, iPad and Google Play.

It’s also exciting for all of us at Zynga who have been with FarmVille and FarmVille 2 since the beginning. Personally, FarmVille has been my home away from home since I joined Zynga. I’ve had the privilege of leading the original FarmVille team in various roles for the last three years – most recently as general manager. And today as general manager of FarmVille 2: Country Escape, the entire team and I are honored to bring you a brand new mobile experience from a franchise that has already reached more than 400 million players worldwide.

There’s a common thread that binds the original FarmVille to the mobile experience you’ll see today. It’s that both games have been and will continue to be inspired by player feedback. Our primary goal in FarmVille 2: Country Escape was to listen and create a mobile experience designed for the way today’s player wants to connect to their farms and to their friends.

Whether you enjoy playing FarmVille to escape from life’s hectic routine, master your game, connect with friends or fulfill a competitive edge, FarmVille 2: Country Escape offers something for you. Here are just a few of the ways your valuable insights have helped shape what FarmVille 2: Country Escape is today.

FarmVille 2: Country Escape

A New Mobile Experience Inspired by FarmVille 2

We know that consumers play games differently on their phones and tablets than they do on the web. That’s why FarmVille 2: Country Escape was built from the ground up to be a brand new mobile experience. We’ve redesigned crop timers, animal interactions, touch controls and the game board to deliver a satisfying play session whether you have 2 minutes in line at the store or 30 minutes at home on the couch. While the design for mobile is new, the world will feel very familiar. The game is based on the charming and nostalgic world of FarmVille 2. You’ll find familiar characters, crops and animals throughout the game along with new surprises we know you’ll love. Best of all, if you happen to be a loyal FarmVille 2 player on Facebook, we have something special in store. We’ve included a deep, Connected Rewards system which allows you to transfer valuable goods – like water and sugar – between mobile and web farms.

Play With Friends or On Your Own with New Social Control Features

A key piece of feedback we’ve heard is that you want more control over how you play with friends in the game. So, in FarmVille 2: Country Escape we’ve left it up to you to decide how and when you want to play with friends.  For the first time ever in FarmVille, you can enjoy a single player experience in Anonymous Mode – harvesting crops, tending animals, completing quests, selling goods and playing at your own pace without requiring help from friends and neighbors. For the more socially inclined, you can connect directly from GameCenter or Google Play Games Services to collaborate with fellow farmers and trade goods. You can also connect to Facebook to access all available social features, visit Facebook friends’ farms and share valuable “Speed Seed” with friends to accelerate progress.

Collaborate and Compete with Farm Co-Ops

Mastery and competition is a big part of FarmVille 2, so in FarmVille 2: Country Escape we’ve added more ways for players to team up together, help each other out and even compete. Create and join Farm Co-Ops to share Helping Hands, chat with friends directly in the game, and compete for the most thriving Co-Op on the global leaderboard.

Farm On the Go in Offline Mode

Another player inspired feature is the ability to play on the go without requiring access to the Internet. You asked, and we listened. Marking a first for FarmVille, you can now play the game offline with no Internet connection needed.

On behalf of the Zynga family I’d like to thank you, our loyal players, for your dedication over the years and for the inspiration that went into making FarmVille 2: Country Escape. We hope that you have as much fun playing the game as we’ve had in developing it. And in keeping with the FarmVille tradition, we can’t wait to hear your feedback and look forward to shaping a new generation of FarmVille on mobile together.

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Rake in the Social Casino Dough, with FarmVille 2 Slots in Hit It Rich!

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FarmVille 2 HIR Slots

Get ready for the harvest of a lifetime because FarmVille 2 is now available exclusively in Hit it Rich! FarmVille 2 slots on Facebook: https://apps.facebook.com/hititrich/. Starting today, you can grow your fortune and bring the farm to life in a whole new way, as you spin to win big in this FarmVille 2-themed, social casino slots game featuring the same animals and crops you know and love from the game.

Hit it Rich! FarmVille 2 slots combines two of Zynga’s beloved franchises – FarmVille and Zynga Casino – like never before, and marks the first time the world of FarmVille 2 has been reimagined for the social casino space. Together, both franchises have reached more than 750 million consumers around the world.

Hit it Rich! FarmVille 2delivers an authentic casino slots experience that takes everything you love about your farm and bundles it with rich social slots gameplay that mirrors the slots experience you have on real casino floors. Your play is enhanced by challenge and bonus games that give you the opportunity to raise prized animals and grow crops for additional coins and spins. You’ll also enjoy FarmVille 2’s characteristically playful and rich animation, as you explore all the game has to offer.

Part of our Zynga Casino franchise, which includes Zynga Poker and Riches of OlympusHit it Rich! offers a full-screen, multi-media slots experience with the ability to connect with friends for immersive play that brings to life the fun and excitement of playing slot machines on a casino floor. FarmVille 2  joins other iconic brands that have received the slots treatment in Hit It Rich!, including Ted, Duck Dynasty, The Wizard of Oz, The TerminatorSex and the City and Elvira, Mistress of the Dark, among others.

Hit It Rich! FarmVille 2 is currently available in seven languages, including: German, Dutch, French, Spanish, Portuguese, Turkish and English, and will be coming to mobile later this year.